Showing posts with label Kickstarter. Show all posts
Showing posts with label Kickstarter. Show all posts

Tuesday, December 25, 2012

What happens AFTER Kickstarter?

Ever wonder what happens to the Kickstarter or IndieGoGo campaigns you supported? If they are of a creative nature you might have gotten a copy of the book or a down load of the film, but what about all those cool gadgets?  
 
Now there is a website, OUT GROW ME which is the first marketplace for successfully funded Kickstarter and IndieGoGo projects (thank you, Swiss Miss).  And I have to say, some of them are VERY cool…. I wish I had known about this link for the holiday season… but it’s never too late to give.

Tuesday, December 11, 2012

Crowd Funding a Year Later: One Success – One Bomb – Part 11

Gary Delfiner, Rob Barabas, David Mandel (blog interviewee),
Aubrey Levy
 
 
 
 
 
 
 
 
 
 
 
 
 
A year ago we accompanied David Mandel and his partners on the Kickstarter campaign for their feature Mulligan.  Here, a year and one more Kickstarter campaign later, a wrap up.

David: you now have two Kickstarter campaigns under your belt one, the feature Mulligan very successful the other, a documentary Indestructible Baseball on the Isthmus not so. Can you tell us where the big differences were between the two campaigns in terms of preparation, staffing, ask level, execution and leverage with ‘goodies’?

Monday, November 12, 2012

Giving and Volunteering


Far Rockaway, NY: "U Loot. We Shoot"!
This weekend I volunteered for the disaster recovery of Sandy, and I’ll be brutally honest (when am I not): I did it because I felt survivor’s guilt, I wanted to see what devastation looked like other than on TV and yes, I wanted to help as much as I could.  The bottom line is: why you volunteer is irrelevant as long as you do.  
 
Spending a waaaay long time in various buses to and from the Far Rockaway’s I had two very interesting conversations about disasters, giving and cultural differences.

Tuesday, July 17, 2012

Crowd Funding – Where the Hell is my Gift? – Part 10

I feel like a three year old: I want my gift and I want it now.  Now, now, now!  

So, I did a bit of research and after I’m feeling more like a ten year old. Intellectually I understand the fact that instant gratification is not always possible and that a reward waits in the future, but I still want my gift now, darn it.

I have invested in three projects on Kickstarter, a book, a cultural center and a film. Of course I have not invested in either, I have invested in PARTS of either:  small parts.  And herein lays the problem.  We (the Kickstarter community) invest in our friends’ and colleagues’ projects, or causes we are passionate about and more than not they are asking for donations to cover parts but not all of their funding needs. 

If I fundraise 10K for research of a documentary film I would be foolish to promise the finished film. First off, the delivery would be a few years from now and secondly I would not be able to guarantee delivery to begin with, because too many things can happen from research to finished film.  This seems too basic to have to mention, but I guess I do: make your pledges such, that you can deliver and do so on time. And in the interim: communicate!

There needs to be as much thought given to the fundraising part as to the delivery.  The goal is not only achieving our monetary goal by a certain date, but also - and equally important if not more important - the goal has to be to deliver on your pledge promises.  The dates for delivery have to be realistic and the goods or services to be delivered have to be realistic. And in the interim: communicate! (No, not a mistake – I just want to make that point again).  Shit happens, if it does: communicate.  Things get delayed:  communicate.  The creative process is a slippery one:  if it takes a lovely detour: communicate. 

I give you the three examples of the projects I have supported.  I did re-read and watch each of their pitches and here’s what works and what doesn’t.

Although I have waited the longest for Clouse’s Houses, the author Carol Clouse did a fine job managing expectations, explaining plan B upfront and keeping her backers up to date throughout the year she said it would take to finish her book.  Her fundraising goal was $5,000 which she reached June 22, 2011 with $5,055.  I pledged $25 to receive the book and an art card and to support (most importantly) the editor of the book for whose professional services the fundraiser took place. Needless to say, the editor, Barbara Fischkin is a friend of mine.  It’s a bit over a year, but the last communication to backers was six days ago and I’m apparently getting a 2nd edition (after mistakes where discovered in the first) and it will be shipped to me by August 1st.  

Good job: A. Why: Communication throughout the process.

The feature film Mulligan set out to raise $10,000, which it did by December 31, 2011 with $11,528. I pledged $50 to receive a golf ball and tee, both branded with the Mulligan logo, which I received promptly, but I am waiting on the digital download of the film and the score (both promised for May 2012).  

I just mailed with David Mandel who wrote on this blog about the behind the scenes launch a Kickstarter campaign and he says “they’re on it”.  Last Kickstarter communication: April 9, 2012. 

This would seem to be a quick and easy fix. You’re finishing a feature film, you don’t have a professional staff and you’re probably juggling a few new projects to keep paying the rent.  Make sure you make one person responsible of posting updates on a regular basis and everybody is going to be happy.  But you NEED to update.  And: if you think you’ll be done by May 2012 – add three months to be safe.  

Fair job: B+. Why: they did a partial delivery early on, but then got sloppy on their communication and delivery.

Now, on to the outfit that will make a Kickstarter success harder for the rest of us who come after.  Last summer I supported the cultural center Park51 (NYChildren Exhibit: Let’s open Park 51’s doors to the world!) for many reasons, one being that I was going to show my film there in conjunction with the exhibit NYChildren which ties in nicely with my film Abraham’s Children and the cultural center itself.  Park51 reached their fundraising goal of $70,000 on August 10th, 2011.  

I pledged $25 to receive the book of the NYChildren exhibit, which was available for purchase at Park51.  This was September 2011. The last communication to backers on Kickstarter was posted on October 4th, 2011. No book, no explanation and this organization has professional staff.  

Failure: F. Why: no delivery, no communication AND the book exists. Double boo!

This is the moral of the story: if it weren’t for the fact that I was supporting FRIENDS I’d not go back on Kickstarter to support a project.  I think the Kickstarter model is awesome and I hope one day to be one of the successful fundraisers to be added to a list of great creative projects at exceeded fundraising goals, but without delivery of pledges it doesn’t work and will increasingly work less, if potential backers, other than your parents, siblings and spouses, shy away after being ‘burned’.  Set realistic delivery goals and keep on communicating – it takes so little to do so, so do it!

Saturday, July 7, 2012

The Problem

I watched a lovely documentary by filmmaker Jennifer Fox today, My Reincarnation.  It’s a wonderful family story against the backdrop of Tibetan Buddhist teachings.  Not only did I see a schoolmate and friend from film school at the New School, Antje, in one of the shots at the Italian ashram – what are the odds and I wish I had her last name to find her - but there was this lovely exchange between the elder Rinpoche and his grandson: “If you have a goat, you have goat problems; if you have money, you have money problems; if you have a car you have car problems”. At the last example, to which the young boy can relate to, his eyes light up and he says: “Yes, the car could be stolen”.  

I have blog problems; more accurately I have a time problem. I’ve been busy, so busy with production, that thinking about what to write - which takes up so much more time than the actual writing - is just not happening.  But, now I’m back and with new material in hand.  So, stay tuned, dear reader (whoever you are) and the conversation will continue.  

And by the way: if you want to read about a Kickstarter success and hear from the horse’s mouth, read about Jennifer and her team’s efforts to raise $150K to finish the 22 year journey of My Reincarnation.

Monday, January 2, 2012

Crowd Funding – Done – Part 9

In our second to last part of our 10 part series we ask David Mandel, Co-Producer of Mulligan some more questions about their very successful crowd funding campaign on Kickstarter:

1. After you reached your goal of 10K so fast did you refocus on keeping up the momentum for further funds and if so what did you do?

We thought about this for a little bit. To be honest, I think the relief at reaching the goal so quickly transformed into focusing our energies more on the stuff the money was for: festivals, sound, and color correction. We made sure to keep in contact with our backers and to do what we could to encourage more donations, but primarily we shifted back into post-production mode.

It would’ve been nice to raise more money, but ‘mo money, mo problems.’ We had some brief discussions about where such ‘overflow’ money might go, and it quickly spiraled into all sorts of further questions and issues. This is why it was good to spend a lot of time thinking about our needs before we launched this Kickstarter project. Once we reached our $10K goal, we were able to pursue what the money was intended for.


2. What goal would you have set in hindsight?

Hard to say. We’re too close to it to have full hindsight. The important thing is that we raised $10,000, which is exactly what we needed. Note that I say $10,000, when the number on Kickstarter shows $11,528. That’s because Amazon and Kickstarter both take a cut that comes out to about 10%. So what we actually wind up with is just over $10,000.

Maybe a month from now, if/when we get into a bunch of festivals and have to think about travel, accommodation, and stuff like that, we’ll wish we had set the goal higher. But when we discussed this before launching, it seemed too far off and ambiguous to put down as an expense. In the really unlikely (and unpleasant) possibility that we don’t get into a single festival, we’d be sitting with extra money in our pockets, looking silly to our supporters.

We made this movie on an incredible shoestring budget, and so we know what we’re capable of and how little we need to accomplish it. This Kickstarter campaign reflects that mentality, and we’re once again just super proud and grateful to everyone for that final result.


3. What are the next steps for you?

We’re going to keep uploading clips for our backers on the Kickstarter page. We’ve already started the sound mixing with a very talented sound mixer named Alex Inglizian out in Chicago. We’ve also reached out to a post house and are coordinating the color-correction process. And we’ve been submitting to a few festivals and hope to hear back within the next couple of months - our Kickstarter backers will be the first to know when we get in.

In addition to all that Mulligan work, we’re all busy prepping for our next feature, which we’ll be shooting in March out in LA. Same team, same budget, and everyone’s just as excited and working just as hard. So, quite busy!

4. How are you organized for the ‘goodies’?

Pretty good. In a few days hope to have some pictures of the ‘prototype’ golf balls, pencils, and tees to show to the backers who’ll be getting them as a reward. I’m unfortunately a little behind on making the thank you e-cards, so that might be a full day’s work for me once I get back from vacation. Funnily enough, some of the rewards all rest on writer/star Jonathan Eliot’s shoulders - he’s got to leave voice mails in his creepy voice for several donors, as well as ship some of his drawings that he made for the movie. But he’s a graduate student and has loads of time. :)

The movie itself and soundtrack we’re still working on, but that should be ready by the date we gave on the Kickstarter page - May of this year. If we’re lucky, we’ll get those rewards out sooner, but the current workload is pretty overwhelming as it is.

Of course, our biggest “goodie” is sharing clips and news from the movie with our backers, and we’re very committed to keeping everyone informed and engaged with our progress. Hopefully we’ll have lots of happy news to share over this coming year, and if not, we’ll make sure to keep them entertained - we’re pretty good at that.

Friday, December 30, 2011

Crowd Funding – Blogadultery

David Mandel warned me that he was cheating on me with a post on Mulligan’s Kickstarter campaign on a different blog. He called it blogadultery! The invention of the word alone deserves a link to it, so here it goes.

Tuesday, December 20, 2011

Crowd Funding – There Already! – Part 8

Part eight of our Crowd Funding Series co-producer David Mandel talks about reaching the Kickstarter goal - early in this case - and what's next and what could have been done differently (if anything). 

1. You past the all-important 30% threshold in less than two days of your campaign AND reached your goal in 12 days. Did you wish you had set your funding goal higher?

I think there’s been a mix of emotions since hitting our goal. Obviously there’s a ton of joy and relief at how successful it is, and how quickly we accomplished it. But your question gets to the heart of those little nagging doubts we now have in the back of our heads - should we have set a higher goal? Will wrote me on Dec. 9th, at which point we had raised $8,030, or 80% of our goal: “If I may, I think we couldn't have picked a better goal. We definitely don’t want to already have passed it, but we're in no danger of not getting it.”

I think that hits it on the head. We’re really happy that we hit our goal, and although it’s the minimum we needed in order to finish the project, we’re still able to raise more via Kickstarter. As Kickstarter points out on their website: “94% of successful projects raise more than their funding goal.” (source: http://www.kickstarter.com/start.

We’re now trying to do everything we can to keep getting the word out and continue to raise as much as we can. By reaching our minimum, we’re guaranteed to receive the money, and that is a huge win for us.


2. Did you find that there were peaks and lows in the funding cycle? I.e. a lot of backers in the first day or two and then a leveling off?

You can see for yourself the ‘slope’ the donations took in the attached screenshot, which is of the project’s Dashboard - or central control for your Kickstarter project. This user backend of Kickstarter was actually just recently given a major overhaul, and is filled with incredibly useful information - including the various sources of donors (e.g. Google, Twitter, Facebook), and what percentages they make up of the total pledged.
Getting back to your question, we hit a bit of a plateau on Day 5, where we hovered around the $7,500 mark for a few days. On Days 7-8 we had only a couple of small donations. Then things picked back up again on Day 9, and by Day 12 we broke the $10,000 mark!

I suspect that a lot of Kickstarter campaigns have similar-looking graphs. Maybe they’re not quite as steep at the beginning, but I have heard about the plateau and about the sudden rush towards that goal-line as people notice how close you are and want to help you break through. To be honest, this all happened much faster than expected, and so we were still in the planning stages of some of our next steps when we realized they might not be necessary.


3. What is your strategy to keep the momentum going?

We’ve always considered this Kickstarter campaign to have two goals: one is the money, obviously, which is pretty important; the other is to start getting the word out about Mulligan, and now that we’ve hit the financial goal, we can start to focus on this. So we’ve begun to reach out to blogs and other media that cover independent film in the hopes of getting some press coverage for the movie. That would be a big win for us. We’ve also continued to proselytize on Facebook and have focused a bit more on catching up in the ‘Likes’ department.

Aside from that there’s our wonderfully original idea of releasing clips of the film on Kickstarter - I think/hope that this is part of the secret of our success. Every backer who pledges any amount gets access to several scenes from the film that we’ll be releasing over the next two months - that’s right, long after the whole Kickstarter campaign is over we’re going to keep sending out these clips. But the only way to access them is if you donate before the deadline. We hope that this, both encourages more people to donate between now and Dec. 31 - and that it allows us to keep in touch with our supporters and build momentum for our festival release(s).


4. How do you feel about over reaching your goal (other than the fact that “it feels good”)? Any reservations about the justification, let’s say?

If anything, it’s a relief that we can focus our energies on the other tasks we need to do for Mulligan. We’ve started submitting to festivals, which is a crazy process because once again we’re trying to meet deadlines and get out DVDs of a rough cut of the film - this was sort of the issue that caused the Kickstarter campaign to delay launching. We’re also starting to coordinate the post processes that the Kickstarter campaign is for: color-correction and sound.

But it’s great to be worrying about this stuff and not be ultra-concerned about Kickstarter anymore. I’ve stopped hitting ‘refresh’ on the Kickstarter page 3,982 times a day - I sometimes go entire hours without checking it now!

We do feel as though we can still raise a decent amount more than what we have now - we’ve raised about $500 in the last week, so we’ve definitely hit another plateau. I’m hoping that with a little bit of media coverage we can hit 150% of our goal - $15,000. We’re only $4,000 away from that, that’s a drop in the ocean compared to what we’ve already accomplished!

Tuesday, December 13, 2011

Crowd Funding – Why Give? – Part 7

After the launch of the Mulligan Kickstarter page last week – I must confess that I did check their progress for a while obsessively. It was just too cool to witness in real time as donations came in. A day after their launch they had met the 30% threshold, which seems to be the point of near guaranteed success to finish the campaign fully funded, which after all is the only way the moneys pledged will be paid to the fundraisers. Now, ten days later they have surpassed their $10,000 amount! (While writing this I’ve had to readjust this paragraph several times to adjust to their fast accent to the $10K mark and now that they’re safely over I can at least stop worrying about being current!) Ha!

I just finished watching the first four minutes of the feature – a privilege reserved for backers! Smart move.

One reason I’m engaged – other than knowing co-producer David – is that the director, Will immediately friended me on Facebook after I ‘liked’ the Mulligan Facebook page. Then, less than 24 hours later I got a nice thank you email with some fun facts and additional information, as well as an attachment of the Mulligan poster. They immediately made me part of their ‘family’; this of course AFTER I donated. So why donate in the first place?

I know virtually nothing about the film. I didn’t know Will’s work until I watched the pledge video. So, first and foremost I’m a backer, because of David. I abused him for a few years at Clock Wise Productions, first as intern and then as assistant editor and editor (the abuse was fully mutual, by the way, including my favorite David story – more on that some other time). Secondly, David ASKED for my support in a private email.

The thinking goes, I guess, that if we all support the project with a relatively small amount, say $25 which is what we might spend on an evening going to the movies and having a drink (ok, half a drink in New York), we do some good and support independent art. As my mother always says (this in German: auch Kleinvieh macht Mist): Also small farm animals produce shit. This is to say – much small shit also piles up to a big pile of dung.

In other words: prepare your lists of people to ask for support – personally - and give them something to get excited about. And we’re back to the all important preparation. The selling points are: ask, great video, decent backer give a-way’s. As for the give-a-way’s: I think they are quasi inconsequential to friends and family, but super important if the video should go viral and attract an outside your inner circle following – these are now people who don’t know you personally and will support on the basis of, ‘cool’ and ‘passion’ factor, or ‘activism’ factor (more for docs) AND who really want a piece of the pie. I.e. get to see advance footage, get an advance peek at the final project, or get a DVD at a good price break, etc.

Bye, bye, I’m back to their website to watch them go over 100% - follow me! Mulligan Kickstarter.

Saturday, December 3, 2011

Crowd Funding – Kicking off the Process – Part 6

In our Crowd Funding series we've now - finally - have had lift off.  David and his team on Mulligan launched their Kickstarter Campaign yesterday and they're doing great!  And you can help them do even better by going to their Kickstarter page.

I'm as a tough an audience as it gets and I loved - absolutely loved - the video they put together.  Special mention to the music - what I heard was outstanding.  The animations are very cool and the video does a great job in telling what they need the funds for AND getting you excited about wanting to see the movie.  (The only thing in need of improvement: for a non-film person is, that it might be hard to understand the muffled voice of the director when he explains some technical terms).

Clearly the team put a LOT of effort into this and it seems to be paying off handsomely. I expect them to totally exceed their goal! They did their homework and I give it an A+.

Here a few questions I asked David:

1. What was your to-do list for the kick off day?  Lead-up was mostly about getting the video done. There were a few last-minute changes to the ‘Story’ section - basically the main part of the Kickstarter page where you describe the project, explain what you’re trying to raise money for, and other details. So we added some extra info to that section and once we had the video in its final format, we launched - at approx. 11am EST yesterday.

Will, the director, also launched the Facebook page late last night. There wasn’t much setup involved, and he’s fairly active on there (he frequently chides me for not being on Facebook). Our strategy is to treat the Kickstarter page as our biggest face/front for the movie right now, with Facebook a close second. The thinking is that we don’t want to bog people down with a website, Twitter, etc. Just get them to the Kickstarter page and let them learn about the movie through there.

2. How many emails/letters/solicitations did you ‘save’ for the kickoff?  It’s hard to count, because between the three main people involved, I’d guess close to 1,000 emails were sent yesterday. Some were based on lists of people who are fans of the web series ‘Reception’ that Will and and Graham, the producer have been working on for a year. That has a sizable following, and those fans had been getting emails in the lead-up to today because a new episode of ‘Reception’ gets sent out every week.

I’m sending out personal emails one-by-one, so I’ll probably be doing that whenever I have time for the next four weeks. I think it helps to do it that way if you have the time and resolve. Getting a Facebook poke or whatever wouldn’t necessarily get me to a website and to fork over dollars, so I’m hoping to seduce people the way I’d want to be seduced. :)

3. Where did Kickstarter make your life easy and what drove you nuts?  Kickstarter’s interface is very slick and easy to navigate. Uploading photos and videos and making text changes and descriptions is very easy, and done in a way that allows you to make changes without the fear that everything will blow up. They really nailed that, and I think it’s probably a big key to their success. Only have one minor gripe about Kickstarter - they don’t give you much direction in terms of what’s the proper format/specs for the video, so I think we were a little concerned we’d upload it and it wouldn’t look/sound right. Fortunately it’s not the case, and I think it’s hard to just blame Kickstarter for lack of guidance - there are just too many damn video formats floating around nowadays.

What really drove us nuts was making the video, which I’ve discussed in the previous post and which is in no way Kickstarter’s fault. They actually have really great suggestions and guidelines for making a video and - wisely - encourage every project to make one as a way of increasing the chances of a successful campaign.

4. What was the unexpected?  Nothing was unexpected, which I suspect is a result of lots of planning and agonizing over every last detail. :)

5. What was the ‘this sucks’?  Nothing really sucked. OK, so one small thing. Apparently, shortly after launching, a stranger came and made a comment on the Facebook page about the pricing of our rewards. Not a disaster or anything, and I guess someone else came along and deleted the comment. Whatever, it’s part of being on the internet. “Haters gonna hate,” as they say. We spent a lot of time thinking about our rewards and our pricing, and for someone to just come along and make some idiotic remark… alright, I’m over it.

6. And what was the “this is awesome” moment?  Well, that first donation felt pretty good. So did the 22 after it. It’s been less than 12 hours, and we’ve raised over 1/8th of our total goal! (Note: by now, 36 hours later they are nearly 1/3 there). That’s pretty exhilarating. I’ve had to resist staring at the page and clicking ‘refresh’ every 30 seconds. We’re really proud of the video (me especially, since I edited it). It took weeks and weeks and lots of starting from square one. But when I try to step back and be objective about it, I’m pretty convinced it’s a great pitch video. I wish there was a way to quantify the effect it has on people - friends, strangers - when they see it and decide whether or not to donate. I can’t, but I can semi-confidently tell myself that that video is a big reason they choose to give us money.

7. What was the first contribution? How does it feel?  Haha, the first donation was from my brother, Jon, who was one of the first people I emailed. The next two came from very close friends of mine and Will’s. The most wonderful feeling is to see a donation come in, and immediately Will or I email one another (and Graham) and ask “Who is this? Is this someone you know?” and then finding out it’s a stranger. It’s a lot more validating to see someone who has no ties to you and is therefore much more objective about making a gift. That’s a real confidence-booster, and definitely makes you feel as though someday that same effect is going to happen when a random person sees a trailer or a poster for the movie at a movie theater. We’re so grateful for all the friends and family who have come out so far to support it, but at the end of the day you can’t pack a movie theater with them. Unless you’re a polygamist.

Sunday, November 20, 2011

Crowd Funding – What’s Taking so Long? – Part 5

In our Crowd Funding series we are following in real time the Kickstarter campaign for an independent feature called Mulligan. 

That is: by now we thought we’d be in the thick of it, but as it goes with these things, the start of the campaign has been pushed back twice. Below a short interview with David Mandel, the co-producer of Mulligan on what’s going on.

What was the reasoning behind pushing back the start of the Kickstarter campaign?

Unfortunately, we were just too busy and too rushed, and didn’t want to release a substandard project just because of an arbitrary self-imposed deadline. Since we first started preparing for Kickstarter we’ve had to:

• Find a sound mixer
• Go through and figure out the sound issues in the movie
• Upload footage and sound files back and forth between people on different ends of the country
• Do some minor additional editing
• Coordinate ADR sessions for 4 actors, all of whom are working on other projects in four different time zones. Yes, 4.
• Prepare for and submit a DVD to SXSW film festival

Meanwhile, this same group of people is also busy prepping our next feature, to be shot in March.

That’s a lot to work on when it’s your primary job, but everyone involved in this is already working a 9-5, so to try to make all of this happen AND get the Kickstarter campaign in shape… let’s just say we were running on fumes by last week. So everyone agreed it didn’t make sense to just launch on our original date, especially given that we have nothing to lose by delaying, and everything to gain by making sure that when we do launch, we’re doing it in the best possible way. Deadlines are important, but there’s no need to force ourselves into a corner and put out an inferior product.

What’s been the most difficult aspect of getting ready?

Without a doubt, the video. The video has to do so many things - convey the story, be appealing without feeling too needy, explain what the money’s for and how it’ll be used, show off the footage, and just generally touch people. It took a while to coordinate shooting it - probably unnecessarily so. Then to edit it. Then we started sending out drafts of it to friends and strangers, and the responses weren’t good. So we’ve taken the feedback and gone back to the drawing board for the video. It’s painful, but there’s no question we’re doing the right thing. Had we launched with that video, there’s a chance we wouldn’t have raised the full amount. And there have been - and still are - lots of arguments about how to proceed, what to leave in and what to take out, etc. It’s all good, it’s part of the process.

We’re very lucky in that we’ve got the time and the determination to try and get this to be the best it can be, and again, not be pressured because of an external deadline. So we’ve pushed the launch date from November 18 (last Friday) to December 2 (next Friday). The biggest lesson here is that you should always try to get feedback on something you’re sharing with the world - and that you should give yourself enough time to adapt when that feedback isn’t glowing.

Wednesday, November 9, 2011

Crowd Funding – Who’s DOING It? - Part 4

If we go back to part 2 of this series on Crowd Funding and look at “Outreach” and what needs to get done to have a successful run in fundraising for an independent film (documentary or narrative) it’s clear that it’s all in the preparation.

So I asked my friend David Mandel who’s the co-producer of an independent narrative film called Mulligan to share his experience of preparing, launching and hopefully successfully finishing his Kickstarter campaign. David and his team are planning to launch on Friday, November 18, 2011.

Here a few questions I asked David during the preparation process:

1. Why Kickstarter? Very few other options exist - Kickstarter seemed to be the best known, either through their own marketing or because so many other people have used it. I’ve gotten a couple of emails about Kickstarter in the past and after looking through the website and browsing several projects, it seemed like a good fit - they have a relatively high success rate (not sure the exact numbers) and their overall approach and layout are very attractive.

2. What did you do to prepare? I’m working with Will, the director and Graham, the producer (I’m a co-producer) on it. It’s a bit tricky because Will and Graham are currently out in LA - but Graham’s moving back here right before the campaign starts. We’ve sent close to 100 emails back and forth about amount we need, what rewards to give, how we’re going to do outreach, etc.

The reward system is what has occupied the biggest part of our thinking (see below), but every aspect gets a lot of thought and discussion, particularly because we feel as though we’re trying to raise a significant amount of money (also see below). The division of responsibilities is still being hammered out, but basically I will be primary on updating and managing the Kickstarter page, Will will be working on Facebook and other social media - as the director he is much more the ‘face’ of the movie, and Graham has been working behind the scenes to negotiate the rates for the various expenses for which this money is being raised.

One big thing to come out of this process is that, succeed or fail, we believe it’s a good marketing opportunity. It’s very much a ‘launch’ for the movie, even though it hasn’t even been submitted to festivals. Our thinking is that spending this much time and effort to raise awareness for the movie at this stage will pay off down the road if and when it gets into festivals or gets distributed. And I do suspect that - if done right - this campaign will have a positive effect on festival/distribution opportunities.

3. How did you choose the ‘goodies’ - (called Rewards on Kickstarter)? This has been the most overthought aspect of the whole process. We did a lot of research into various other projects on Kickstarter, paying close attention to the rewards and the donation levels - that relationship is very important. Many stress that you shouldn’t do ‘the PBS/NPR’ thing, i.e. ask $100 for a tote bag. Having spent some time in the non-profit world, I know why that is done, but I also understand why some feel it’s a ridiculous price.

So, our goal was to come up with good rewards that people would want, mix in some humorous stories/selling points about them, and try to price them accordingly. This obviously gets much harder as you climb up the tiers of donor levels - it’s hard to think of anything you can provide that’s worth $500 or $1,000. We also tried to steer clear of rewards that would require a lot of time and energy to ‘produce’ and/or mail - we haven’t made DVDs yet, and as you might know, printing and copying them is both expensive and time-consuming.

Where possible, we tried to come up with digital alternatives that would be easier and cheaper to deliver, without making people think we were ripping them off. Most people probably feel a DVD of a movie is worth more than a digital download of it - even though the digital download is in some ways more useful because it can be played and accessed anywhere. I’d like to say we were thinking of our carbon footprint, but the reality is we’re all working jobs in addition to this movie, and don’t have the time and money to print and mail 100 DVDs.

You also have to think about your potential donors - some of these will be friends, family, acquaintances, but hopefully there will be lots of people who have never heard of you or the movie, and what would any of this be worth to them? The best thing is to try to sell the movie, sell yourself, and make people feel as though they’re being acknowledged and reward them on multiple levels.

4. How did you choose the length of the ask (30 days)? Some research suggested 30 days was the ideal timeframe. It matches our schedule of needs, and it’s during a time of the year when (hopefully) most people will be in a giving mood: Thanksgiving and early December. I think it gives us time to learn and adapt as we progress, so that if we do hit a ‘slump,’ we can regroup and think of ways out of it before the clock runs out.

5. How did you choose the amount realistic to raise? Did you base it on need or based on what you think you can raise? We’re trying to raise $10,000. This is probably the hardest thing to figure out, and it’s one of those things that has to be partially based on reason and partially based on emotion/hope. We know how much money we need based on certain deliverables: festival submissions, color correction, sound design, a website, etc. It's hard to ask people for money - even though the project is more than worthy of it. Everyone knows what today's economy is like, that there are problems out there that need people's money and attention. But this is a film that very much deserves to be made and seen, and I'm confident if people could see the full finished product, they'd take the afternoon off and plunk down a movie ticket’s worth to see it. I hope that translates to a successful fundraising campaign.

I can safely say that having exhausted all cheap and free possibilities; this is the minimum amount that we can ask for in order to guarantee making this movie the best it can be. It’s also reassuring to know that should we go over our asking price, we get to keep the overages.

How do we know we can raise this much? Mostly from looking at similar projects that have been successful on Kickstarter, and from acknowledging how much thought and effort we are putting into this. Because of the stage we’re at with the film (picture-lock), we can show off clips from the film, and I think that’s going to be the biggest selling point. The movie sells itself, and I suspect it’ll be a lot easier for people to commit to a project that’s so close to completion and one they can already watch parts of.


Next on Friday, November 18th: Questions for David: how is the countdown to the launch panning out? Any surprises? Anything you’d do differently?

And you, dear reader: leave us your comments!

Tuesday, October 25, 2011

A Kickstarter Campaign Followed in Real Time

Our next Crowd Funding post will be on November 9th.

A filmmaker friend of mine and his team behind the film Mulligan is starting a Kickstarter campaign on Friday, November 18th, 2011. We will be looking over his shoulder during the preparation and then during the month of crowd funding and get a behind the scenes look at the mechanics of a campaign. But more importantly we will get a real time peek and a blow-by-blow account of the different phases of crowd sourcing: the successes and the maybe not so smart decisions he and his team made. With, of course, a running commentary from me.

It should be great fun and we can at the same time help him spread the good word (see earlier post from today)…..